1. Turning ambiguity into structured experience systems
As design owner, I stepped into a broader leadership role of this product by taking ownership of how experience problems were identified, discussed, and resolved—not just how screens were designed.
Experience issues at EOflix were initially addressed reactively and in isolation. To change this, I created and maintained a UX Boom Squad document that systematically captured experience risks, cognitive friction points, and potential user misunderstandings across core flows such as submissions, upgrades, payouts, and dashboards.
I then organized regular UX Boom Squad sessions, inviting PMs and marketing partners to participate in reviewing these risks together. This helped the team move from fixing isolated issues to proactively identifying and preventing experience problems.

2. Using design to align, not to argue
Rather than debating individual solutions, I used design to structure conversations and align perspectives across roles.
I consistently created parallel design variants to surface trade-offs, supported by end-to-end flows, before/after comparisons, and state-based designs. These artifacts grounded discussions in concrete user experience and reduced subjective debate.


